
Many of the interactive images and videos are of high enough quality to keep any child's interest.Īs the child graduates into grades 5-6, the activities clearly become more challenging.

Although a few of the games may come across as cheaply done with mediocre graphics, the methods used in these games to teach phonics in a fun and entertaining way are skillfully done. The Ski Lodge vacation game is a perfect example - where the student must match the word that has the matching vowel sound. Moving up into grades 3-4, the activities get a little bit more involved, but also more creative. This is more like an arcade game than a learning exercise. In this activity, the student must quickly click on the correct two-word equivalent of a contraction. Of course not everything is all about selecting the correct answer - some activities are clearly a "game," such as the Fly By Contractions game. This forces the student to sound out the word for the image, and associate the sound of the end of the word with the letter choices. The example above the Final Consonant Digraph" activity where the student must recognize the ending letters of the word. In this section, students learn more complex phonics such as digraphs, diphthongs, suffixes, consonants and more. In the Grade 2 section, the level of phonics learning obviously increases a little more. Just about every phonics activity in this section is focused in some way on long or short vowel sounds, such as the activity above where the student must identify both the object and the word that has a long vowel sound.
Oxford phonics online how to#
Clearly, in this game the student is learning several important skills including how to recognize lowercase and uppercase letters, what the first letter of these words are, and most importantly what those single letters sound like.Īs students progress into Grade 1, the focus becomes primarily understanding vowel sounds and high frequency words. The student must identify the matching upper case letter. In the Alphabet Zoo game, an animal gets off of the train, and the narrator says the animal, such as alligator or bear, and the first letter of that word appears next to the animal. In some cases it may be as simple as object recognition and memory, but in other cases, such as with the Alphabet Zoo, the phonics element is much more obvious. However, the truth is that each of these games introduces a very small phonics literacy skill to students in very subtle ways. For example, memory cards don't seem to have any phonetics at all. In the Pre-K and Kindergarten area, you may wonder why a few of the games are considered a "phonics" activity. In the higher grades you'll spot some fun games like "Dino Hunters" or "Future City." Games and activities include memory cards, word games, vowel sounds, synonyms, homonyms and much more. There are a number of great games to choose from, and each phonics activity incorporates some aspect of phonics literacy education. Because phonics is organized into grade levels, the Sadlier-Oxford games area is split into sections for each grade level, from Pre-K all the way up to grades 5 and 6. All of the phonics games offered by Sadlier-Oxford Phonics aid students in remembering those phonetics. Phonics is typically taught starting in kindergarten, and then children advance through higher levels of phonics, incorporating larger letter combinations, in higher grades throughout grammar school. In other words, phonics teaches children about those actual phonetic elements of many common words so that when they come across larger words during reading that have those elements, pronouncing the word will be that much easier.

For example, teaching a child that "tion" sounds like "shun" or "ture" sounds like "cher" is using phonics to teach reading skills. Phonics is the simple process of learning to read through the association of letters and sounds.
